ROLE Senior Unity Developer LOC Recife, BR MODE Remote EXP 12+ yrs TITLES 200+ shipped

Gustavo Mazzotti is a Senior Unity Developer building gameplay that ships, across mobile, casino and XR.

Senior Unity Developer & Gameplay Programmer with 12+ years and 200+ published Android/iOS titles — from real-money slot games to VR/XR experiences and a Steam-published release.

01 — Inspector

About

Gustavo has spent 12+ years inside Unity's editor, contributing to 200+ published Android/iOS titles and Steam projects — from gameplay programming and multiplayer systems to live-ops support and performance optimization.

He works across mobile games, casino/slot (iGaming), and VR/XR products, with hands-on experience mentoring developers and collaborating in fully remote, international teams.

Currently open to senior/lead remote roles — Unity Developer, Gameplay Programmer, or XR/VR Developer positions with international teams. Available immediately.

gustavo_mazzotti.profile● available now
Focus
Unity Development, Gameplay Programming, Systems
Domains
Mobile · Casino/Slot (iGaming) · VR/XR
Track record
200+ published Android/iOS & Steam titles
Education
B.Sc. Computer Science — UNIPE
Postgrad, Digital Games — Estácio/IDEZ
Based in
Recife, PE — Brazil
02 — Toolset

Skills & stack

Game engines & languages
Unity3DC#PlayCanvasPhaserHTML5JavaScript
Game development
Gameplay ProgrammingGame Mechanics & Systems DesignMultiplayer DevelopmentUI/UX SystemsAnimation SystemsVR & XR DevelopmentMobile GamesCasino/Slot Games (iGaming)
Platforms
AndroidiOSSteam (PC)WebGLCross-Platform
Tools & practices
Git / Version ControlAgile/ScrumPerformance Optimization & ProfilingDebuggingLive Ops & Post-Launch SupportQA Collaboration
Leadership & collaboration
Team LeadershipMentoringRemote CollaborationCross-Functional Teamwork
03 — Projects

Selected work

Nested Lands official trailer key art
Nested Lands
Flagship
Unity Developer · 1M Bits Horde

Contributed to Nested Lands, a Unity3D/C# title published on Steam — built core gameplay features, resolved technical issues, and improved runtime performance in a fully remote, international team.

UnityC#PC
View on Steam →
Flex Universe metaverse platform, press image by Flex Interativa
Flex Universe
Platform
Game Developer · Flex Interativa

Created VR experiences and real-time interactive applications in Unity3D for Flex Universe, plus branded casual games and custom interactive products for corporate clients — with a strong focus on usability, performance and cross-platform compatibility.

Unity3DPlayCanvasMultiplayer
About Flex Universe →
Press image via Exame (Flex Interativa/Reprodução).
CASINO / WEBGL
Casino Slot Titles
Confidential
Game Developer · NGT (New Games Technology)

Developed slot and casino-style games (iGaming) using Unity3D and HTML5 — implemented game logic, UI flows, animations and live product features for commercial release under tight delivery deadlines.

Unity3DPhaser3HTML5WebGL
No screenshots available — under studio confidentiality.
Grid of casual game covers built for the Mabrook games hub
Mabrook Games Hub
Current
Senior Unity Developer · Mabrook

Develop and maintain a high-volume portfolio of casual mobile games in Unity3D and C#, contributing to 200+ published Android/iOS releases — gameplay programming, live updates, and mentoring a team of 2 developers.

UnityC#Casual/Mobile
About Mabrook →
04 — Timeline

Experience

2024–Present
Senior Unity Developer
Mabrook
Develop and maintain a high-volume portfolio of casual mobile games using Unity3D and C#, contributing to 200+ published Android/iOS releases. Implemented gameplay systems and performance optimizations, and mentored a team of 2 developers.
2023–2024
Unity Developer
1M Bits Horde
Contributed to Nested Lands, a Unity3D/C# title published on Steam. Built core gameplay features, resolved technical issues, and improved runtime performance in an international, fully remote Agile team.
2021–2023
Game Developer
Flex Interativa
Created VR experiences and real-time interactive applications using Unity3D, including work on the Flex Universe platform. Developed branded casual games and custom interactive products for corporate clients.
2020–2021
Game Developer
NGT — New Games Technology
Developed slot and casino-style games (iGaming) using Unity3D and HTML5. Implemented game logic, UI flows, animations and live product features under tight commercial deadlines.
2014–2020
Game Developer
Yupi Studios · TicJoy · additional studios
Delivered multiple Unity3D, HTML5, and interactive game projects across several studios — including Earth to Luna! Watch and Play and Vila Saudável — building strong expertise in production pipelines and gameplay systems design.
05 — Contact

Let's build something that ships.

Open to senior/lead remote roles in Unity development, gameplay programming and XR.

Senior Unity DeveloperLead Unity DeveloperGameplay ProgrammerXR / VR Unity Developer

Immediate availability · Fully remote · Open to international opportunities